Addition of commemorative plates to “CUSTOMIZE”.Release date: June 28th 2022 (North America) / June 29th 2022 (North America, Europe, Japan).Source: Type-Moon (Twitter) / Type-Moon (Twitter) / Type-Moon (Twitter) / Type-Moon (Twitter) / Type-Moon (Twitter).some of the “COLOR CUSTOMIZE” of characters may not be displayed correctly.some icons and results are not displayed correctly in the Network Mode ranking.bug in which some of the pre-battle staging has omissions.The developers are aware of the following issues and currently working of fixes for them: Full patch notes ( click here if images don’t display correctly for you):.makes adjustments to battle balance and battle system (Shields, Neutralizations, Moon Drive and Moon Skills, Dash and Aerial Dashes, Combos).adds “Boss Rush 2”! Expect higher difficulty levels and more scenarios for “Noel”!.the scenarios are drafted and supervised by Kinoko Nasu and written by acpi.adds scenarios to “Arcueid” and “Ciel”!.increases the number of custom color slots by 3.adds 5 new color variations/color palettes for all characters.adds new c haracter stories and battle stages (Great Cats Village R and Crossroad of Fates).adds new playable characters “Neco-Arc” and “Mash Kyrielight”.Release date: August 22nd 2022 (North America, Europe, Japan).Fixed a bug where Rapid Beat Type was not properly reflected when recording replays in network mode.Fixed a bug that caused Rapid Beat Type to return to default after training standby ended.The following game mode bugs have been fixed.Fixed a bug in which the no-tech duration was shorter in some cases than in previous versions.Fixed a bug in which the process of increasing the no-tech duration of jump attacks was also applied to unique skills in the air.Fixed a bug in which the no-tech duration for ground-bouncing techniques did not decrease correctly according to the length of the sequence.Fixed a bug that prevented the throw from occurring at certain times.Fixed a bug that sometimes caused the opponent to not start moving faster than the opponent when offsetting with a jump attack.Stopping time for shield failure guarding has been abolished.Changed the behavior of shielding back in mid-air at low altitude.Changed behavior when quickly pressing the D button twice.The following system bugs have been fixed.Aerial ↓+B changed to be able to shield back on landing.Blowback Edge Crouching B is easier to cancel.First Air Add→→ was prone to unintended triggering.Blowback Edge Standing C cannot be guarded in mid-air.Fixed a bug in the following characters.Release date: August 30th 2022 (North America, Europe, Japan)įull patch notes not available yet. ![]() Source: Type-Moon (Twitter) / Type-Moon (Twitter). ![]() The no-tech duration for aerial unique skills has been reduced only for extremely long combos. Changed so that the no-tech duration for jump attacks is also applied to aerial unique skills.The no-tech duration of ground-bouncing attacks has been changed to shorten only in the case of extremely long combos.The following systems have been adjusted.The phenomenon where a slight difference in situation was created depending on whether the player was 1P or 2P when using Shield Counter B+C near the edge of the screen has been alleviated. ![]() ![]()
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